![]() It's now a Win32 console application with an additional option /T for converting a text file with line delimiters into the LIF file type 1 (TEXT) format.īy Jean-Francois Garnier and Christoph Gießelink. This is a modified version of Jean-François Garnier's original "aLIFhdr" tool. ![]() Small picture of an HP 48GX with a shadow. Small picture of an HP 48G with a shadow. Includes both a regular font and a bold font.Įxtends PDL to accommodate the new 48G/GX commands by placing the HP48G.CMD file provided here in your PDL directory. For DOS.Ĭonverts the MS-DOS prompt text to HP 48 style text. Provides regular characters like those on the HP 48, and extended ASCII characters like those on a PC. Large picture of a Hewlett Packard 1MB RAM card. There are 597 files totaling 641781KB in this category. Obviously the future of all Apple platforms is SwiftUI, Apple is putting most of its effort to improve SwiftUI as they did with UIKit in the past so places where it was lacking the year before are getting fixed and improved upon each year.The first size listed is the downloaded file size and the second size listed is the size on the calculator. SwiftUI is very new and so some features are/were missing, and even though it's using the Swift language it is very different than using UIKit so many developers don't want to put in the effort to learn it yet. And Catalyst supposedly doesn't feel as "native" as using Appkit. Also changes will still need to be made to make the app work best on Mac. The number of iPad apps is much smaller than those made for iPhone. The Catalyst app must be an iPad app to enable this function. * In recent years we have new options to bring iOS apps to Mac.Įither with Mac Catalyst to build and run iPad apps on Mac, or using SwiftUI - Apple's new cross platform framework. This is good enough for most people who want to use their service on a Mac.Ĥ) An iOS app makes sense because nearly all their potential customers have a smartphone, and web is still kinda **** on handheld devices. So they can't make a good business case to directly put the time, effort, and money into a Mac app.ģ) They already have a web site. If we combine both the main reasons and apply it to a company like your bank we can see how it wouldn't make sense for them to make a Mac app.ġ) Their developers probably only have a background in iOS, and maybe WebĢ) They provide their app for free to users. So we have the situation where most iOS devs did not start as Mac devs and most companies have to weigh the risk of spending a lot of time, money and effort to port to a platform where there is little benefit for them. Until recently* in order to support both iOS and Mac developers would have to have parts of their app in UIKit and parts in AppKit, this is a huge amount of work to undertake compared to just supporting one platform. I have checked the AppKit stuff but honestly it looked like such a convoluted mess I gave up even trying to make a Mac app with it long ago. UIKit is newer than AppKit, so it was easier to use to start with, and because of the huge sales iOS was making it was where Apple put most of their effort in improving things for developers. ![]() I can't find any exact numbers on active Mac usage, but its probably somewhere around 5%-10% of iOSĢ)Different API's were used to program the appsĮven though iOS and Mac use the same programming languages to make apps (ObjC or Swift) the API they have to use are different - UIKit for iOS, and AppKit for Mac. Less marketshare the less incentive companies have to develop apps for the platform. IOS marketshare is massive compared to Mac marketshare. There are two main reasons Mac has less apps than iOS. ![]()
0 Comments
Leave a Reply. |